Sunday, October 17, 2010

Day 9: Discovering Possibilities

The latest, deepest mine had some crazy magma spots, but after much ado, I finally found what I'd been looking for: diamonds! There were only two; not enough for a pick ax, but I'm almost there!!!! Something puzzling was uncovered as I delved deeper. I found this enormous patch of a greyish, metallic looking blocks. Even with an iron pick ax, these cubes were unbreakable. Determined to go down further, I continued digging in the area. desperately trying to find a hole in the indestructable cluster. "Is this the bottom of the world?", I wondered to myself.

After about 5-10 miuntes of digging, I found a hole. It was a single cube thick and the hole went very deep down. Peering into it, all I could see was blue. I threw all the dirt I had into it and peered down again... Nothing changed. Perhaps this truly is the bottom of the world, a terminal point.

Today was also my first true foray into farming. I've harvested many stalks of wheat and made bread! In Dunkelheim, I built a grand staircase in a new direction and built a safe room with glass walls along the way.

Then inspiration hit. I realized that redstone was conductive and doors could be opened with switches. After discovering, I of course promptly automated the doors in Einheim and Wasserheim. I created signs from sticks and wood and adorned this fortresses with names for the pigs and cows to see and remember for all time. A compass could be fashioned from red stone and some iron. It believe it points to the point that I wake at when after each time I expire. By combining some sand and zombie powder I created TNT! I've yet to use this, as explosives make me quite nervous. Perhaps it will work on the world-bottom blocks. I also made a snow brick and then a clay brick from balls of clay I found on an island off the coast of Wasserheim.

These discoveries will help greatly streamline my experience and work flow on this mad island. Now all I need is a plethora of iron so that I can create some mine cart tracks...

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